TICKERMINT
INDEXES

The TickerMint indexes

One number for how each game's card market is doing: its priciest singles that actually trade, equal weighted, from our daily TCGplayer market record since February 2024. Every rule and every constituent is public. Quote the level with its date and a link.

CITE AS

TickerMint Pokemon 100, 2,368.6 on Nov 3, 2026 (tickermint.cards/index/pokemon)

Every index page has its own line. Free to quote and display with a link; a reference number for reporting, not a settlement, betting or on-chain price feed.

LATEST FROM THE WIRE

THE WIRE

HOW THE INDEXES WORK

  1. On the first price day of each month we rank the game's singles by price.
  2. Only cards that trade count: the market price changed on at least 6 of the last 30 days, the card was priced on most of them, and its cheapest listing is a real one.
  3. The top 100 (50 for the smaller games) make the basket, each weighing the same.
  4. The level follows the basket's prices every day until the next rebalance.

Sealed product, deck replicas, jumbo cards and sets in their first 30 days are left out. A card already in the index keeps its seat while it stays near the top, so the basket does not churn on small moves.

Full methodology · JSON · Press stats

Raw (ungraded) TCGplayer market prices in US dollars, recorded daily by TickerMint. An index level is a reference number, not an appraisal and not a forecast.